Topic: rust
556 skills in this topic.
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upstream-sync-curator
用于这个仓库中“先分析 upstream 提交与代码变更,再按功能主题选择性引入 upstream 变更;所有操作在临时 worktree 中完成,并在难解冲突时优先保留当前 fork 实现”。当用户提到 upstream sync、同步源仓库、选择性合并 upstream、分析上游提交、挑功能合并等意图时使用。仅适用于 nervmor/codexui 与其上游 friuns2/codexUI。
friuns2/codexUI 221
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generate-component-documentation
Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.
longbridge/gpui-component 10,844
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generate-component-story
Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.
longbridge/gpui-component 10,844
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github-pull-request-description
Write a description to description GitHub Pull Request.
longbridge/gpui-component 10,844
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gpui-action
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
longbridge/gpui-component 10,844
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gpui-async
Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating between foreground UI updates and background work.
longbridge/gpui-component 10,844
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gpui-context
Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, entity management, and async operations.
longbridge/gpui-component 10,844
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gpui-element
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.
longbridge/gpui-component 10,844
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gpui-entity
Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive patterns. Entities provide safe concurrent access to application state.
longbridge/gpui-component 10,844
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gpui-event
Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between components.
longbridge/gpui-component 10,844
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gpui-focus-handle
Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable elements.
longbridge/gpui-component 10,844
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gpui-global
Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.
longbridge/gpui-component 10,844
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gpui-layout-and-style
Layout and styling in GPUI. Use when styling components, layout systems, or CSS-like properties.
longbridge/gpui-component 10,844
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gpui-style-guide
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
longbridge/gpui-component 10,844
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gpui-test
Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.
longbridge/gpui-component 10,844
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new-component
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
longbridge/gpui-component 10,844
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evolution
CRITICAL: Use for makepad-skills self-evolution and contribution. Triggers on:
evolve, evolution, contribute, contribution, self-improve, self-improvement,
add pattern, new pattern, capture learning, document solution,
hooks, hook system, auto-trigger, skill routing,
template, pattern template, shader template, troubleshooting template,
演进, 贡献, 自我改进, 添加模式, 记录学习, 文档化解决方案
ZhangHanDong/makepad-skills 731
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makepad-animation
CRITICAL: Use for Makepad animation system. Triggers on:
makepad animation, makepad animator, makepad hover, makepad state,
makepad transition, "from: { all: Forward", makepad pressed,
makepad 动画, makepad 状态, makepad 过渡, makepad 悬停效果
ZhangHanDong/makepad-skills 731
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makepad-basics
CRITICAL: Use for Makepad getting started and app structure. Triggers on:
makepad, makepad getting started, makepad tutorial, live_design!, app_main!,
makepad project setup, makepad hello world, "how to create makepad app",
makepad 入门, 创建 makepad 应用, makepad 教程, makepad 项目结构
ZhangHanDong/makepad-skills 731
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makepad-platform
CRITICAL: Use for Makepad cross-platform support. Triggers on:
makepad platform, makepad os, makepad macos, makepad windows, makepad linux,
makepad android, makepad ios, makepad web, makepad wasm, makepad metal,
makepad d3d11, makepad opengl, makepad webgl, OsType, CxOs,
makepad 跨平台, makepad 平台支持
ZhangHanDong/makepad-skills 731
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makepad-reference
CRITICAL: Use for Makepad troubleshooting and reference. Triggers on:
troubleshoot, error, debug, fix, problem, issue,
no matching field, parse error, widget not found, UI not updating,
code quality, refactor, responsive layout, adaptive,
api docs, reference, documentation,
故障排除, 错误, 调试, 问题, 修复
ZhangHanDong/makepad-skills 731
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makepad-router
CRITICAL: Use for ALL Makepad/Robius questions including widgets, layout, events, and shaders. Triggers on: makepad, robius, live_design, app_main, Widget, View, Button, Label, Image, TextInput, ScrollView, RoundedView, SolidView, PortalList, Markdown, Html, TextFlow, layout, Flow, Walk, padding, margin, width, height, Fit, Fill, align, spacing, event, action, Hit, FingerDown, FingerUp, KeyDown, handle_event, click, tap, animator, animation, state, transition, hover, pressed, ease, shader, draw_bg, draw_text, Sdf2d, pixel, gradient, glow, shadow, font, text_style, font_size, glyph, typography, tokio, async, spawn, submit_async, SignalToUI, post_action, apply_over, TextOrImage, modal, collapsible, drag drop, AppState, persistence, theme, Scope, deploy, package, APK, IPA, WASM, cargo makepad, makepad widget, makepad 组件, makepad 按钮, makepad 布局, makepad 事件, makepad 动画, makepad 着色器, 创建组件, 自定义组件, 开发应用, 居中, 对齐, 点击事件, 悬停效果, 渐变, 阴影, 字体大小
ZhangHanDong/makepad-skills 731
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robius-event-action
CRITICAL: Use for Robius event and action patterns. Triggers on:
custom action, MatchEvent, post_action, cx.widget_action,
handle_actions, DefaultNone, widget action, event handling,
事件处理, 自定义动作
ZhangHanDong/makepad-skills 731
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robius-matrix-integration
CRITICAL: Use for Matrix SDK integration with Makepad. Triggers on:
Matrix SDK, sliding sync, MatrixRequest, timeline,
matrix-sdk, matrix client, robrix, matrix room,
Matrix 集成, 聊天客户端
ZhangHanDong/makepad-skills 731