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MonoGame
One framework for creating powerful cross-platform games

What is MonoGame?

MonoGame provides a comprehensive framework for game development, enabling developers to create games using managed code through C# and other .NET languages. It supports multiple platforms including Windows, macOS, Linux, Android, iOS, and various consoles, allowing for broad distribution without platform-specific rewrites.

The framework is entirely open-source, with all source code available on GitHub, and is maintained by the non-profit MonoGame Foundation. It operates under the Microsoft Public License, ensuring no licensing costs, subscription fees, or royalties, making it accessible for both hobbyists and professional developers.

Features

  • Managed Code: Leverage C# and .NET languages for modern, fast, and reliable game development
  • Cross-Platform Support: Build games for Windows, macOS, Linux, Android, iOS, and consoles like PlayStation and Xbox
  • Open-Source: Full access to source code on GitHub for customization and porting to new platforms
  • Free Usage: No subscription, royalty payments, licensing costs, or runtime fees associated with using the framework

Use Cases

  • Developing 2D or 3D games for multiple platforms
  • Creating educational or training simulations
  • Building interactive applications or prototypes
  • Porting existing games to new platforms

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