Agent skill

web-artifacts-builder

Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.

Stars 7
Forks 1

Install this agent skill to your Project

npx add-skill https://github.com/Bbeierle12/Skill-MCP-Claude/tree/main/skills/web-artifacts-builder

SKILL.md

Web Artifacts Builder

To build powerful frontend claude.ai artifacts, follow these steps:

  1. Initialize the frontend repo using scripts/init-artifact.sh
  2. Develop your artifact by editing the generated code
  3. Bundle all code into a single HTML file using scripts/bundle-artifact.sh
  4. Display artifact to user
  5. (Optional) Test the artifact

Stack: React 18 + TypeScript + Vite + Parcel (bundling) + Tailwind CSS + shadcn/ui

Design & Style Guidelines

VERY IMPORTANT: To avoid what is often referred to as "AI slop", avoid using excessive centered layouts, purple gradients, uniform rounded corners, and Inter font.

Quick Start

Step 1: Initialize Project

Run the initialization script to create a new React project:

bash
bash scripts/init-artifact.sh <project-name>
cd <project-name>

This creates a fully configured project with:

  • ✅ React + TypeScript (via Vite)
  • ✅ Tailwind CSS 3.4.1 with shadcn/ui theming system
  • ✅ Path aliases (@/) configured
  • ✅ 40+ shadcn/ui components pre-installed
  • ✅ All Radix UI dependencies included
  • ✅ Parcel configured for bundling (via .parcelrc)
  • ✅ Node 18+ compatibility (auto-detects and pins Vite version)

Step 2: Develop Your Artifact

To build the artifact, edit the generated files. See Common Development Tasks below for guidance.

Step 3: Bundle to Single HTML File

To bundle the React app into a single HTML artifact:

bash
bash scripts/bundle-artifact.sh

This creates bundle.html - a self-contained artifact with all JavaScript, CSS, and dependencies inlined. This file can be directly shared in Claude conversations as an artifact.

Requirements: Your project must have an index.html in the root directory.

What the script does:

  • Installs bundling dependencies (parcel, @parcel/config-default, parcel-resolver-tspaths, html-inline)
  • Creates .parcelrc config with path alias support
  • Builds with Parcel (no source maps)
  • Inlines all assets into single HTML using html-inline

Step 4: Share Artifact with User

Finally, share the bundled HTML file in conversation with the user so they can view it as an artifact.

Step 5: Testing/Visualizing the Artifact (Optional)

Note: This is a completely optional step. Only perform if necessary or requested.

To test/visualize the artifact, use available tools (including other Skills or built-in tools like Playwright or Puppeteer). In general, avoid testing the artifact upfront as it adds latency between the request and when the finished artifact can be seen. Test later, after presenting the artifact, if requested or if issues arise.

Reference

Expand your agent's capabilities with these related and highly-rated skills.

Bbeierle12/Skill-MCP-Claude

r3f-materials

Three.js materials in R3F, built-in materials (Standard, Physical, Basic, etc.), ShaderMaterial with custom GLSL, uniforms binding and animation, and material properties. Use when choosing materials, creating custom shaders, or binding dynamic uniforms.

7 1
Explore
Bbeierle12/Skill-MCP-Claude

audio-router

Router for audio domain including playback, analysis, and audio-reactive visuals. Use when implementing any audio functionality including music, sound effects, visualizers, or audio-driven animations. Routes to 3 specialized skills.

7 1
Explore
Bbeierle12/Skill-MCP-Claude

case-studies-reference

Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.

7 1
Explore
Bbeierle12/Skill-MCP-Claude

brainstorming

Use when starting any feature, project, or design work. Guides collaborative design refinement through incremental questioning before any code is written.

7 1
Explore
Bbeierle12/Skill-MCP-Claude

shader-router

Decision framework for GLSL shader projects. Routes to specialized shader skills (fundamentals, noise, SDF, effects) based on task requirements. Use when starting a shader project or needing guidance on which shader techniques to combine.

7 1
Explore
Bbeierle12/Skill-MCP-Claude

audio-playback

Audio playback using Tone.js including players, transport, scheduling, and loading audio. Use when implementing background music, sound effects, audio synchronization, or timed audio events. Essential for any audio-enabled web application.

7 1
Explore

Didn't find tool you were looking for?

Be as detailed as possible for better results