Agent skill

uloop-get-logs

Get Unity Console output including errors, warnings, and Debug.Log messages. Use when you need to: (1) Check for compile errors or runtime exceptions after code changes, (2) See what Debug.Log printed during execution, (3) Find NullReferenceException, MissingComponentException, or other error messages, (4) Investigate why something failed in Unity Editor.

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npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/development/uloop-get-logs-hatayama-uloopmcp

SKILL.md

uloop get-logs

Retrieve logs from Unity Console.

Usage

bash
uloop get-logs [options]

Parameters

Parameter Type Default Description
--log-type string All Log type filter: Error, Warning, Log, All
--max-count integer 100 Maximum number of logs to retrieve
--search-text string - Text to search within logs
--include-stack-trace boolean false Include stack trace in output
--use-regex boolean false Use regex for search
--search-in-stack-trace boolean false Search within stack trace

Examples

bash
# Get all logs
uloop get-logs

# Get only errors
uloop get-logs --log-type Error

# Search for specific text
uloop get-logs --search-text "NullReference"

# Regex search
uloop get-logs --search-text "Missing.*Component" --use-regex

Output

Returns JSON array of log entries with message, type, and optional stack trace.

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