Agent skill
uloop-execute-menu-item
Execute Unity MenuItem via uloop CLI. Use when you need to: (1) Trigger menu commands programmatically, (2) Automate editor actions (save, build, refresh), (3) Run custom menu items defined in scripts.
Stars
163
Forks
31
Install this agent skill to your Project
npx add-skill https://github.com/majiayu000/claude-skill-registry/tree/main/skills/development/uloop-execute-menu-item-hatayama-uloopmcp
SKILL.md
uloop execute-menu-item
Execute Unity MenuItem.
Usage
bash
uloop execute-menu-item --menu-item-path "<path>"
Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
--menu-item-path |
string | - | Menu item path (e.g., "GameObject/Create Empty") |
--use-reflection-fallback |
boolean | true |
Use reflection fallback |
Examples
bash
# Create empty GameObject
uloop execute-menu-item --menu-item-path "GameObject/Create Empty"
# Save scene
uloop execute-menu-item --menu-item-path "File/Save"
# Open project settings
uloop execute-menu-item --menu-item-path "Edit/Project Settings..."
Output
Returns JSON with execution result.
Notes
- Use
uloop get-menu-itemsto discover available menu paths - Some menu items may require specific context or selection
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