Agent skill
swift-concurrency
Resolve Swift concurrency compiler errors, adopt approachable concurrency (SE-0466), and write data-race-safe async code. Use when fixing Sendable conformance errors, actor isolation warnings, or strict concurrency diagnostics; when adopting default MainActor isolation, @concurrent, nonisolated(nonsending), or Task.immediate; when designing actor-based architectures, structured concurrency with TaskGroup, or background work offloading; or when migrating from @preconcurrency to full Swift 6 strict concurrency.
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SKILL.md
Swift Concurrency
Review, fix, and write concurrent Swift code targeting Swift 6.3+. Apply actor isolation, Sendable safety, and modern concurrency patterns with minimal behavior changes.
Contents
- Triage Workflow
- Swift 6.2 Language Changes
- Actor Isolation Rules
- Sendable Rules
- Structured Concurrency Patterns
- Task Cancellation
- Actor Reentrancy
- AsyncSequence and AsyncStream
- @Observable and Concurrency
- Synchronization Primitives
- Common Mistakes
- Review Checklist
- References
Triage Workflow
When diagnosing a concurrency issue, follow this sequence:
Step 1: Capture context
- Copy the exact compiler diagnostic(s) and the offending symbol(s).
- Identify the project's concurrency settings:
- Swift language version (must be 6.2+).
- Whether approachable concurrency (default MainActor isolation) is enabled.
- Strict concurrency checking level (Complete / Targeted / Minimal).
- Determine the current actor context of the code (
@MainActor, customactor,nonisolated) and whether a default isolation mode is active. - Confirm whether the code is UI-bound or intended to run off the main actor.
Step 2: Apply the smallest safe fix
Prefer edits that preserve existing behavior while satisfying data-race safety.
| Situation | Recommended fix |
|---|---|
| UI-bound type | Annotate the type or relevant members with @MainActor. |
| Protocol conformance on MainActor type | Use an isolated conformance: extension Foo: @MainActor Proto. |
| Global / static state | Protect with @MainActor or move into an actor. |
| Background work needed | Use a @concurrent async function on a nonisolated type. |
| Sendable error | Prefer immutable value types. Add Sendable only when correct. |
| Cross-isolation callback | Use sending parameters (SE-0430) for finer control. |
Step 3: Verify
- Rebuild and confirm the diagnostic is resolved.
- Check for new warnings introduced by the fix.
- Ensure no unnecessary
@unchecked Sendableornonisolated(unsafe)was added.
Swift 6.2 Language Changes
Swift 6.2 introduces "approachable concurrency" -- a set of language changes that make concurrent code safer by default while reducing annotation burden.
SE-0466: Default MainActor Isolation
With the -default-isolation MainActor compiler flag (or the Xcode 26
"Approachable Concurrency" build setting), all code in a module runs on
@MainActor by default unless explicitly opted out.
Effect: Eliminates most data-race safety errors for UI-bound code and
global/static state without writing @MainActor everywhere.
// With default MainActor isolation enabled, these are implicitly @MainActor:
final class StickerLibrary {
static let shared = StickerLibrary() // safe -- on MainActor
var stickers: [Sticker] = []
}
final class StickerModel {
let photoProcessor = PhotoProcessor()
var selection: [PhotosPickerItem] = []
}
// Conformances are also implicitly isolated:
extension StickerModel: Exportable {
func export() {
photoProcessor.exportAsPNG()
}
}
When to use: Recommended for apps, scripts, and other executable targets where most code is UI-bound. Not recommended for library targets that should remain actor-agnostic.
SE-0461: nonisolated(nonsending)
Nonisolated async functions now stay on the caller's actor by default instead
of hopping to the global concurrent executor. This is the
nonisolated(nonsending) behavior.
class PhotoProcessor {
func extractSticker(data: Data, with id: String?) async -> Sticker? {
// In Swift 6.2+, this runs on the caller's actor (e.g., MainActor)
// instead of hopping to a background thread.
// ...
}
}
@MainActor
final class StickerModel {
let photoProcessor = PhotoProcessor()
func extractSticker(_ item: PhotosPickerItem) async throws -> Sticker? {
guard let data = try await item.loadTransferable(type: Data.self) else {
return nil
}
// No data race -- photoProcessor stays on MainActor
return await photoProcessor.extractSticker(data: data, with: item.itemIdentifier)
}
}
Use @concurrent to explicitly request background execution when needed.
@concurrent Attribute
@concurrent ensures a function always runs on the concurrent thread pool,
freeing the calling actor to run other tasks.
class PhotoProcessor {
var cachedStickers: [String: Sticker] = [:]
func extractSticker(data: Data, with id: String) async -> Sticker {
if let sticker = cachedStickers[id] { return sticker }
let sticker = await Self.extractSubject(from: data)
cachedStickers[id] = sticker
return sticker
}
@concurrent
static func extractSubject(from data: Data) async -> Sticker {
// Expensive image processing -- runs on background thread pool
// ...
}
}
To move a function to a background thread:
- Ensure the containing type is
nonisolated(or the function itself is). - Add
@concurrentto the function. - Add
asyncif not already asynchronous. - Add
awaitat call sites.
nonisolated struct PhotoProcessor {
@concurrent
func process(data: Data) async -> ProcessedPhoto? { /* ... */ }
}
// Caller:
processedPhotos[item.id] = await PhotoProcessor().process(data: data)
SE-0472: Task.immediate
Task.immediate starts executing synchronously on the current actor before
any suspension point, rather than being enqueued.
Task.immediate { await handleUserInput() }
Use for latency-sensitive work that should begin without delay. There is also
Task.immediateDetached which combines immediate start with detached semantics.
SE-0475: Transactional Observation (Observations)
Observations { } provides async observation of @Observable types via
AsyncSequence, enabling transactional change tracking.
for await _ in Observations { model.count } {
print("Count changed to \(model.count)")
}
Isolated Conformances
A conformance that needs MainActor state is called an isolated conformance. The compiler ensures it is only used in a matching isolation context.
protocol Exportable {
func export()
}
// Isolated conformance: only usable on MainActor
extension StickerModel: @MainActor Exportable {
func export() {
photoProcessor.exportAsPNG()
}
}
@MainActor
struct ImageExporter {
var items: [any Exportable]
mutating func add(_ item: StickerModel) {
items.append(item) // OK -- ImageExporter is on MainActor
}
}
If ImageExporter were nonisolated, adding a StickerModel would fail:
"Main actor-isolated conformance of 'StickerModel' to 'Exportable' cannot be
used in nonisolated context."
Clock Epochs
ContinuousClock and SuspendingClock now expose .epoch (SE-0473), enabling instant comparison and conversion between clock types.
let continuous = ContinuousClock()
let elapsed = continuous.now - continuous.epoch // Duration since system boot
Actor Isolation Rules
- All mutable shared state MUST be protected by an actor or global actor.
@MainActorfor all UI-touching code. No exceptions.- Use
nonisolatedonly for methods that access immutable (let) properties or are pure computations. - Use
@concurrentto explicitly move work off the caller's actor. - Never use
nonisolated(unsafe)unless you have proven internal synchronization and exhausted all other options. - Never add manual locks (
NSLock,DispatchSemaphore) inside actors.
Sendable Rules
- Value types (structs, enums) are automatically
Sendablewhen all stored properties areSendable. - Actors are implicitly
Sendable. @MainActorclasses are implicitlySendable. Do NOT add redundantSendableconformance.- Non-actor classes: must be
finalwith all stored propertiesletandSendable. @unchecked Sendableis a last resort. Document why the compiler cannot prove safety.- Use
sendingparameters (SE-0430) for finer-grained isolation control. - Use
@preconcurrency importonly for third-party libraries you cannot modify. Plan to remove it.
Structured Concurrency Patterns
Async Defer
defer blocks can now contain await (SE-0493). Use for async cleanup — closing connections, flushing buffers, or releasing resources that require an async call.
func fetchData() async throws -> Data {
let connection = try await openConnection()
defer { await connection.close() }
return try await connection.read()
}
Task: Unstructured, inherits caller context.
Task { await doWork() }
Task.detached: No inherited context. Use only when you explicitly need to break isolation inheritance.
Task.immediate: Starts immediately on current actor. Use for latency-sensitive work.
Task.immediate { await handleUserInput() }
async let: Fixed number of concurrent operations.
async let a = fetchA()
async let b = fetchB()
let result = try await (a, b)
TaskGroup: Dynamic number of concurrent operations.
try await withThrowingTaskGroup(of: Item.self) { group in
for id in ids {
group.addTask { try await fetch(id) }
}
for try await item in group { process(item) }
}
Task Cancellation
- Cancellation is cooperative. Check
Task.isCancelledor calltry Task.checkCancellation()in loops. - Use
.taskmodifier in SwiftUI -- it handles cancellation on view disappear. - Use
withTaskCancellationHandlerfor cleanup. - Cancel stored tasks in
deinitoronDisappear.
Actor Reentrancy
Actors are reentrant. State can change across suspension points.
// WRONG: State may change during await
actor Counter {
var count = 0
func increment() async {
let current = count
await someWork()
count = current + 1 // BUG: count may have changed
}
}
// CORRECT: Mutate synchronously, no reentrancy risk
actor Counter {
var count = 0
func increment() { count += 1 }
}
AsyncSequence and AsyncStream
Use AsyncStream to bridge callback/delegate APIs:
let stream = AsyncStream<Location> { continuation in
let delegate = LocationDelegate { location in
continuation.yield(location)
}
continuation.onTermination = { _ in delegate.stop() }
delegate.start()
}
Use withCheckedContinuation / withCheckedThrowingContinuation for
single-value callbacks. Resume exactly once.
@Observable and Concurrency
@Observableclasses should be@MainActorfor view models.- Use
@Stateto own an@Observableinstance (replaces@StateObject). - Use
Observations { }(SE-0475) for async observation of@Observableproperties as anAsyncSequence.
Synchronization Primitives
When actors are not the right fit — synchronous access, performance-critical paths, or bridging C/ObjC — use low-level synchronization primitives:
Mutex<Value>(iOS 18+,Synchronizationmodule): Preferred lock for new code. Stores protected state inside the lock.withLock { }pattern.OSAllocatedUnfairLock(iOS 16+,osmodule): Use when targeting older iOS versions. Supports ownership assertions for debugging.Atomic<Value>(iOS 18+,Synchronizationmodule): Lock-free atomics for simple counters and flags. Requires explicit memory ordering.
Key rule: Never put locks inside actors (double synchronization), and never
hold a lock across await (deadlock risk). See
references/synchronization-primitives.md for full API details, code examples,
and a decision guide for choosing locks vs actors.
Common Mistakes
- Blocking the main actor. Heavy computation on
@MainActorfreezes UI. Move to a@concurrentfunction. - Unnecessary @MainActor. Network layers, data processing, and model code
do not need
@MainActor. Only UI-touching code does. - Actors for stateless code. No mutable state means no actor needed. Use a plain struct or function.
- Actors for immutable data. Use a
Sendablestruct, not an actor. - Task.detached without good reason. Loses priority, task-local values, and cancellation propagation.
- Forgetting task cancellation. Store
Taskreferences and cancel them, or use the.taskview modifier. - Retain cycles in Tasks. Use
[weak self]when capturingselfin long-lived stored tasks. - Semaphores in async context.
DispatchSemaphore.wait()in async code will deadlock. Use structured concurrency instead. - Split isolation. Mixing
@MainActorandnonisolatedproperties in one type. Isolate the entire type consistently. - MainActor.run instead of static isolation. Prefer
@MainActor funcoverawait MainActor.run { }. - Using GCD APIs. Never use DispatchQueue, DispatchGroup, DispatchSemaphore, or any GCD API. Use async/await, actors, and TaskGroups instead. GCD has no data-race safety guarantees.
Review Checklist
- All mutable shared state is actor-isolated
- No data races (no unprotected cross-isolation access)
- Tasks are cancelled when no longer needed
- No blocking calls on
@MainActor - No manual locks inside actors
-
Sendableconformance is correct (no unjustified@unchecked) - Actor reentrancy is handled (no state assumptions across awaits)
-
@preconcurrencyimports are documented with removal plan - Heavy work uses
@concurrent, not@MainActor -
.taskmodifier used in SwiftUI instead of manual Task management
References
- See references/concurrency-patterns.md for detailed approachable concurrency patterns, patterns, and migration examples.
- See references/approachable-concurrency.md for the approachable concurrency mode quick-reference guide.
- See references/swiftui-concurrency.md for SwiftUI-specific concurrency guidance.
- See references/synchronization-primitives.md for Mutex, OSAllocatedUnfairLock, and guidance on choosing locks vs actors.
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