Agent skill

script-delete

Delete the script file(s). Does AssetDatabase.Refresh() and waits for Unity compilation to complete before reporting results. Use 'script-read' tool to read existing script files first.

Stars 2,087
Forks 190

Install this agent skill to your Project

npx add-skill https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/script-delete

SKILL.md

Script / Delete

How to Call

bash
unity-mcp-cli run-tool script-delete --input '{
  "files": "string_value"
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

bash
unity-mcp-cli run-tool script-delete --input-file args.json

Or pipe via stdin (recommended):

bash
unity-mcp-cli run-tool script-delete --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

Name Type Required Description
files any Yes File paths to the files. Sample: "Assets/Scripts/MyScript.cs".

Input JSON Schema

json
{
  "type": "object",
  "properties": {
    "files": {
      "$ref": "#/$defs/System.String[]"
    }
  },
  "$defs": {
    "System.String[]": {
      "type": "array",
      "items": {
        "type": "string"
      }
    }
  },
  "required": [
    "files"
  ]
}

Output

This tool does not return structured output.

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