Agent skill

phx:brief

Interactive briefing of a plan file — explains reasoning, schema decisions, component choices. Use when developers need to understand a plan before approving.

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Forks 17

Install this agent skill to your Project

npx add-skill https://github.com/oliver-kriska/claude-elixir-phoenix/tree/main/plugins/elixir-phoenix/skills/brief

SKILL.md

Plan Briefing

Interactive walkthrough of a plan's reasoning, decisions, and solution shape. Designed for developers who need to understand a plan in 1-2 minutes instead of reading the full document.

Why This Exists

Plans answer "what to do" but bury "why." This skill bridges that gap with an interactive walkthrough.

Usage

/phx:brief                                    # Latest plan
/phx:brief .claude/plans/user-auth/plan.md    # Specific plan

Arguments

  • $ARGUMENTS = Path to plan file (optional, auto-detects latest)

Mode Detection

Read the plan file and determine mode from phase statuses:

  • All phases [PENDING] = Pre-work briefing (what WILL happen)
  • Any phase [COMPLETED] or [IN_PROGRESS] = Post-work briefing (what WAS done and why)

Execution Flow

Step 1: Locate and Load Plan

  1. If $ARGUMENTS has a path, use it

  2. Otherwise, find latest plan:

    Use Glob to find .claude/plans/*/plan.md and pick the most recent.

  3. If no plan found, tell user and suggest /phx:plan

  4. Read the plan file

Step 2: Load Supporting Artifacts

Read what's available (don't fail if missing):

  • .claude/plans/{slug}/summaries/consolidated.md (research summary)
  • .claude/plans/{slug}/scratchpad.md (decisions, dead-ends)
  • .claude/plans/{slug}/progress.md (work log, post-work only)

Step 3: Present Briefing Sections

Present ONE section at a time, wrapped in the visual briefing block (see ${CLAUDE_SKILL_DIR}/references/briefing-guide.md Visual Formatting). After each section, use AskUserQuestion with options:

  • If sections remain: "Next: {title}", "Ask me a question about this", "Stop here"
  • If final section: no question needed, show closing message

Section Flow (Pre-Work Mode)

# Title Source
1 What We're Building Summary + Scope
2 Key Decisions Technical Decisions + scratchpad rationale
3 Solution Shape Phases overview + Data Model
4 Risks & Confidence Risks table + unknowns/spikes

Section Flow (Post-Work Mode)

# Title Source
1 What Was Built Summary + completion status
2 Key Decisions & Why Technical Decisions + scratchpad
3 How It Was Built Phases with implementation notes
4 Lessons & Patterns Risks encountered + patterns used

See ${CLAUDE_SKILL_DIR}/references/briefing-guide.md for section content templates.

Iron Laws

  1. ONE section at a time — never dump all content
  2. User controls pace — always offer to stop
  3. Explain WHY, not just WHAT — rationale over listing
  4. Ground in artifacts — focus on insights specific to this plan's research, decisions, and scratchpad entries, not general programming concepts
  5. Keep each section under 20 lines — this is a briefing, not a lecture
  6. NEVER skip sections or auto-start work — briefing is read-only; do not execute plan tasks or launch /phx:work without explicit user request

Closing Message

After final section (or when user stops):

That's the briefing! For full details, see:
{plan_path}

Ready to proceed? Try `/phx:work {plan_path}` to start execution.

Post-work variant:

That's what was built! For full details, see:
{plan_path}

Consider `/phx:compound` to capture key learnings for future reference.

Integration

text
/phx:plan  -->  /phx:brief (optional)  -->  /phx:work  -->  /phx:brief (optional)
  create       understand before            execute        understand after

Complex Plan Enhancement

For plans with 5+ phases or 4+ key decisions, consider suggesting visual rendering after Section 3. See ${CLAUDE_SKILL_DIR}/references/visual-explainer.md for thresholds and commands.

Notes

  • Runs in main conversation context (not a subagent)
  • Model: no special requirement — uses default session model
  • No artifacts written — briefing is ephemeral, plan IS the artifact
  • Reference file readable since skill runs in user's session

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