Agent skill
maui-collectionview
Guidance for implementing CollectionView in .NET MAUI apps — data display, layouts (list & grid), selection, grouping, scrolling, empty views, templates, incremental loading, swipe actions, and pull-to-refresh. USE FOR: "CollectionView", "list view", "grid layout", "data template", "item template", "grouping", "pull to refresh", "incremental loading", "swipe actions", "empty view", "selection mode", "scroll to item", displaying scrollable data, replacing ListView. DO NOT USE FOR: simple static layouts without scrollable data (use Grid or StackLayout), map pin lists (use Microsoft.Maui.Controls.Maps), table-based data entry forms, or non-MAUI list controls.
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SKILL.md
CollectionView — .NET MAUI
CollectionView is the primary control for displaying scrollable lists and grids of data in .NET MAUI. It replaces ListView with better performance, flexible layouts, and no ViewCell requirement.
When to Use
- Displaying a scrollable list or grid of data items
- Binding a collection of objects to a templated item layout
- Adding selection (single or multiple), grouping, or pull-to-refresh
- Implementing infinite scroll / incremental loading
- Showing swipe actions on list items
- Displaying an empty state when no data is available
When Not to Use
- Static layouts with a fixed number of items — use
GridorStackLayoutdirectly - Map pin lists — use the
Microsoft.Maui.Controls.MapsNuGet package - Table-based data entry forms — use standard form controls
- Simple text-only lists with no interaction — consider
BindableLayouton aStackLayout
Inputs
- A data source (typically
ObservableCollection<T>) bound toItemsSource - A
DataTemplatedefining how each item renders - Optional: layout configuration, selection mode, grouping model, empty view
Basic Setup
<CollectionView ItemsSource="{Binding Items}">
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="models:Item">
<HorizontalStackLayout Padding="8" Spacing="8">
<Image Source="{Binding Icon}" WidthRequest="40" HeightRequest="40" />
<Label Text="{Binding Name}" VerticalOptions="Center" />
</HorizontalStackLayout>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
Key rules:
- Bind
ItemsSourceto anObservableCollection<T>so the UI updates on add/remove. - Each item template root must be a
LayoutorView— never useViewCell. - Always set
x:DataTypeonDataTemplatefor compiled bindings.
Layouts
Set ItemsLayout to control arrangement. Default is VerticalList.
| Layout | XAML value |
|---|---|
| Vertical list | VerticalList (default) |
| Horizontal list | HorizontalList |
| Vertical grid | GridItemsLayout with Orientation="Vertical" |
| Horizontal grid | GridItemsLayout with Orientation="Horizontal" |
Grid Layout
<CollectionView ItemsSource="{Binding Items}">
<CollectionView.ItemsLayout>
<GridItemsLayout Orientation="Vertical"
Span="2"
VerticalItemSpacing="8"
HorizontalItemSpacing="8" />
</CollectionView.ItemsLayout>
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="models:Item">
<Border Padding="8" StrokeThickness="0">
<VerticalStackLayout>
<Image Source="{Binding Image}" HeightRequest="120" Aspect="AspectFill" />
<Label Text="{Binding Name}" FontAttributes="Bold" />
</VerticalStackLayout>
</Border>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
Horizontal List
<CollectionView ItemsSource="{Binding Items}"
ItemsLayout="HorizontalList" />
Selection
Selection Mode
| Mode | Property to bind | Binding mode |
|---|---|---|
None |
— | — |
Single |
SelectedItem |
TwoWay |
Multiple |
SelectedItems |
OneWay |
<CollectionView ItemsSource="{Binding Items}"
SelectionMode="Single"
SelectedItem="{Binding CurrentItem, Mode=TwoWay}"
SelectionChangedCommand="{Binding ItemSelectedCommand}" />
For Multiple selection, bind SelectedItems (type IList<object>):
<CollectionView SelectionMode="Multiple"
SelectedItems="{Binding ChosenItems, Mode=OneWay}" />
Selected Visual State
Highlight selected items using VisualStateManager:
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="models:Item">
<Grid Padding="8">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup Name="CommonStates">
<VisualState Name="Normal">
<VisualState.Setters>
<Setter Property="BackgroundColor" Value="Transparent" />
</VisualState.Setters>
</VisualState>
<VisualState Name="Selected">
<VisualState.Setters>
<Setter Property="BackgroundColor"
Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Label Text="{Binding Name}" />
</Grid>
</DataTemplate>
</CollectionView.ItemTemplate>
Grouping
- Create a group class inheriting from
List<T>:
public class AnimalGroup : List<Animal>
{
public string Name { get; }
public AnimalGroup(string name, List<Animal> animals) : base(animals)
{
Name = name;
}
}
- Bind to
ObservableCollection<AnimalGroup>and setIsGrouped="True":
<CollectionView ItemsSource="{Binding AnimalGroups}"
IsGrouped="True">
<CollectionView.GroupHeaderTemplate>
<DataTemplate x:DataType="models:AnimalGroup">
<Label Text="{Binding Name}"
FontAttributes="Bold"
BackgroundColor="{StaticResource Gray100}"
Padding="8" />
</DataTemplate>
</CollectionView.GroupHeaderTemplate>
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="models:Animal">
<Label Text="{Binding Name}" Padding="16,4" />
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
Pull-to-Refresh
Wrap CollectionView in a RefreshView. Set IsRefreshing back to false when done:
<RefreshView IsRefreshing="{Binding IsRefreshing}"
Command="{Binding RefreshCommand}">
<CollectionView ItemsSource="{Binding Items}" />
</RefreshView>
Incremental Loading (Infinite Scroll)
<CollectionView ItemsSource="{Binding Items}"
RemainingItemsThreshold="5"
RemainingItemsThresholdReachedCommand="{Binding LoadMoreCommand}" />
⚠️ Do NOT use with non-virtualizing layouts.
LinearItemsLayoutandGridItemsLayoutsupport virtualization. UsingBindableLayouton aStackLayoutas an alternative toCollectionViewhas no virtualization, which triggers infinite threshold-reached events.
SwipeView — Binding from Inside DataTemplate
Commands inside a DataTemplate can't directly reach your ViewModel. Use RelativeSource AncestorType:
<CollectionView.ItemTemplate>
<DataTemplate x:DataType="models:Item">
<SwipeView>
<SwipeView.RightItems>
<SwipeItems>
<SwipeItem Text="Delete"
BackgroundColor="Red"
Command="{Binding BindingContext.DeleteCommand, Source={RelativeSource AncestorType={x:Type ContentPage}}}"
CommandParameter="{Binding}" />
</SwipeItems>
</SwipeView.RightItems>
<Grid Padding="8">
<Label Text="{Binding Name}" />
</Grid>
</SwipeView>
</DataTemplate>
</CollectionView.ItemTemplate>
EmptyView
Shown when ItemsSource is empty or null.
<CollectionView ItemsSource="{Binding SearchResults}"
EmptyView="No items found." />
For a custom empty view, wrap in ContentView:
<CollectionView ItemsSource="{Binding SearchResults}">
<CollectionView.EmptyView>
<ContentView>
<VerticalStackLayout HorizontalOptions="Center" VerticalOptions="Center">
<Image Source="empty_state.png" WidthRequest="120" />
<Label Text="Nothing here yet" HorizontalTextAlignment="Center" />
</VerticalStackLayout>
</ContentView>
</CollectionView.EmptyView>
</CollectionView>
Headers and Footers
<CollectionView ItemsSource="{Binding Items}">
<CollectionView.Header>
<Label Text="Header" FontAttributes="Bold" Padding="8" />
</CollectionView.Header>
<CollectionView.Footer>
<Label Text="Footer" FontAttributes="Italic" Padding="8" />
</CollectionView.Footer>
</CollectionView>
Use HeaderTemplate / FooterTemplate when headers or footers are data-bound.
Scrolling
ScrollTo
Programmatically scroll by index or item:
// Scroll to index
collectionView.ScrollTo(index: 10, position: ScrollToPosition.Center, animate: true);
// Scroll to item
collectionView.ScrollTo(item: myItem, position: ScrollToPosition.MakeVisible, animate: true);
| ScrollToPosition | Behavior |
|---|---|
MakeVisible |
Scrolls just enough to make the item visible |
Start |
Scrolls item to the start of the viewport |
Center |
Scrolls item to the center of the viewport |
End |
Scrolls item to the end of the viewport |
Snap Points
<CollectionView.ItemsLayout>
<LinearItemsLayout Orientation="Horizontal"
SnapPointsType="MandatorySingle"
SnapPointsAlignment="Center" />
</CollectionView.ItemsLayout>
SnapPointsType:None,Mandatory,MandatorySingleSnapPointsAlignment:Start,Center,End
Performance Tips
- Use
MeasureFirstItemfor uniform item sizes — significantly faster thanMeasureAllItems:xml<LinearItemsLayout Orientation="Vertical" ItemSizingStrategy="MeasureFirstItem" /> - Always use
ObservableCollection<T>, notList<T>. Swapping aListforces a full re-render. - Update collections on the UI thread —
MainThread.BeginInvokeOnMainThread(() => Items.Add(item)).
Common Pitfalls
| Issue | Fix |
|---|---|
| UI doesn't update when items change | Use ObservableCollection<T>, not List<T>. |
| App crashes or blank items | Never use ViewCell — use Grid, StackLayout, or any View as template root. |
| Items disappear or layout breaks | Always update ItemsSource and the collection on the UI thread (MainThread.BeginInvokeOnMainThread). |
| Incremental loading fires endlessly | Don't use StackLayout as layout; use LinearItemsLayout or GridItemsLayout. |
| EmptyView doesn't render correctly | Wrap custom empty views in ContentView. |
| Poor scroll performance | Use MeasureFirstItem sizing strategy for uniform item sizes. |
| Selected state not visible | Add VisualState Name="Selected" to the item template root element. |
| Binding errors in SwipeView commands | Use RelativeSource AncestorType to reach the ViewModel from inside the item template. |
| Using ListView instead of CollectionView | CollectionView replaces ListView — it has better performance, no ViewCell, and flexible layouts. |
References
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