Agent skill
make-content-editable
Converts hardcoded Vue components in a Nuxt Content markdown file into slot-based, Studio-editable MDC components. Use when a user wants their Nuxt Content page to be visually editable in Nuxt Studio's TipTap editor.
Install this agent skill to your Project
npx add-skill https://github.com/nuxt-content/nuxt-studio/tree/main/skills/make-content-editable
SKILL.md
Make Content Editable
Convert hardcoded Vue components found in a markdown file into slot-based, Nuxt Studio-editable MDC components.
References
Consult these files as you work through each step:
| File | When to consult |
|---|---|
references/vue-slots.md |
Slot naming conventions, props vs slots, mdc-unwrap, interactive components |
references/mdc-syntax.md |
Colon depth, indentation, slot ordering, parse errors |
references/nuxt-studio.md |
Why slots = editable regions, v-show rule |
references/nuxt-components.md |
Nuxt component auto-discovery, props, default/named slots |
references/nuxt-ui-components.md |
UPageHero/UCard slot API, :ui overrides, text-center quirk |
references/tailwind-purging.md |
Static lookup maps for color props |
Goal
Produce a 1:1 visual match of every original rendered component, with all content moved into MDC slots and props so it is editable in Nuxt Studio's TipTap editor.
Step 0 — Select file and components
0a — Pick the file: Glob content/**/*.md (also .mdoc, .markdown). Present the list via AskUserQuestion (single-select).
0b — Pick the components: Read the chosen file. Extract every component reference (block ::name and inline :name), deduplicate, find and read each Vue file. Present the list via AskUserQuestion (multiSelect: true), showing for each: name + one-line summary of whether it has hardcoded content or is already slot/prop-driven.
0c — Confirm: Single-select confirmation before any conversion begins. If the user goes back, repeat 0b.
Process each confirmed component through Steps 1–5.
Step 1 — Read and analyse the component
Read the component file in full. If it uses Nuxt UI components, call mcp__nuxt-ui__get-component (sections: ["theme"]) and mcp__nuxt-ui__get-component-metadata to look up their slot API first.
Classify each element (see references/vue-slots.md — Slot Naming Conventions):
| Element | Becomes |
|---|---|
| Hardcoded text (headings, labels, paragraphs) | Named slot |
| Repeated items (cards, tabs) | Child component with its own slots |
| Icon name, URL, boolean | Prop |
| Color/variant differing between siblings | color prop + static lookup map |
| Interactive logic (tab switching, accordions) | Hardcoded inside component — not a slot |
Identify visual render order top-to-bottom — this is the required slot order in MDC.
Check if the project uses Nuxt UI and whether a layout component (UPageHero, UPageSection, UPageCard) already matches the visual pattern — prefer wrapping over reimplementing.
Step 2 — Design the component tree
Name components generically (reusable across pages, not tied to a specific page):
- One parent section (
HomeHero,LandingFeatures) - One collection wrapper for repeated items (
FeatureList) - One item component per repeated element (
FeatureCard) - One component per interactive sub-section (
CodePlayground)
Align slot names with the naming table in references/vue-slots.md. If wrapping Nuxt UI, match its slot API 1:1 so slots can be forwarded without renaming.
Step 3 — Create the Vue components
Slots: <slot name="..." mdc-unwrap="p" /> for editable text. Add mdc-unwrap="p" for slots inside headings or <p> tags. See references/vue-slots.md.
Props: defineProps for icon names, URLs, booleans, colors. Never use props for content editors need to type.
Colors: When siblings differ visually, add a color prop with a static lookup map — never build Tailwind classes dynamically. See references/tailwind-purging.md.
Nuxt UI wrapping: Forward slots via <template #slotName><slot name="slotName" /></template>. Use v-if="$slots.slotName" for optional decorative slots. Override :ui instead of adding wrapper divs to reset styles. See references/nuxt-ui-components.md.
Interactive components: Keep state inside the component. Use v-show (not v-if) so all slot content stays mounted.
Script tag: Only add <script setup> when there are props, refs, or computed values.
Step 4 — Update the MDC in the markdown file
Replace each component usage. See references/mdc-syntax.md for colon depth, indentation, and parse error reference.
Key rules:
- Slots appear in visual DOM order (top to bottom)
- Plain-text slots (
#headline,#title,#description) before slots containing nested components (#body,#footer) - Short config → inline props
{key="value"}; multiple/complex → YAML frontmatter #defaultworks for simple single-slot components; use named slots when nested children share slot names (#title,#description) to avoid parse errors
Step 5 — Verify visual parity
Compare every element against the original:
- Same section padding and container width
- Same heading text, size, weight
- Same description text and size
- Same badge/headline label and icon
- Same interactive controls with same labels and icons
- Same code snippets verbatim
- Same number of cards/items in same order
- Same icon and color per card/item (check ALL siblings — colors often differ)
- Content sections not text-centered if the original wasn't
Fix any discrepancy before moving to the next component.
Step 6 — Update memory
After all components are converted, save any new patterns or edge cases to the project memory file.
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