Agent skill
glsl
GLSL shader programming skill for OpenGL/Vulkan, fragment and vertex shaders.
Install this agent skill to your Project
npx add-skill https://github.com/a5c-ai/babysitter/tree/main/library/specializations/game-development/skills/glsl
SKILL.md
GLSL Skill
GLSL shader programming for OpenGL/Vulkan.
Overview
This skill provides capabilities for writing GLSL shaders.
Capabilities
- Vertex and fragment shaders
- Geometry shaders
- Uniform handling
- Cross-platform shading
Usage Patterns
#version 450
layout(location = 0) in vec3 position;
layout(location = 0) out vec4 fragColor;
uniform mat4 mvp;
void main() {
gl_Position = mvp * vec4(position, 1.0);
}
References
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